In this course, David Tracy will show you how to use Unity as an interactive architectural visualization tool.
First you will learn interfacing with Unity and how to import and export your project within Rhino and SketchUp. Then, you will learn how to use shaders, materials, textures, and lighting for your project. Finally, you will learn how to create scripts to enable you to interact with your scene.
When you are done with this course, you'll know how to navigate Unity to start building your own interactive walkthroughs and visualizations.
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I'm gonna create a new one, Create New Material, and I'm gonna name this one glass, all right? So one thing that is missing from my standard shader workflow is an area for alpha. You may notice if you click on the color picker for the albedo channel, there is a channel for alpha, so if I go ahead and adjust that, in the preview we don't see anything happening here, and in fact if I go and apply that material to my glass, and all my glass objects have this glass material applied to it, it's still not going to show regardless of what my alpha value is at, okay?
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From the course:
Unity for Interactive Architectural Visualization
Duration: 3h 3m
Author: David Tracy