In this course, Ramy Hanna will show you the entire process of taking an exterior building model through all the important steps required to create a convincing photo-real rendering.
First, you will learn how to model the surrounding site and hardscape. Then, you will learn how to add textures and lighting to the building. Finally, you will learn how to embellish the site with landscape and entourage.
When you are done with this course, you'll know how to model a site in 3ds Max as well as set-dress an exterior scene with landscape and trees. There are 2 parts to this course:
Part 1- Exterior Renderings in 3ds Max: You will learn how to take an exterior building model through all the important steps required to create a convincing photo-real rendering.
Part 2- Photoshop for Architectural Renderings: You will learn how to significantly enhance the color and quality of any photograph, including architectural renderings.
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So now if I do a rendering, I'll get a red, green, and blue image that I can isolate those channels and it's useful in post where I can make selections of my grass, my glass, and my road. So that's multimat. Extratechs, if I want to create what we call an ambien occlusion pass, I can create a pass just for shadows.
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From the course:
Exterior Renderings in 3ds Max
Duration: 4h 3m
Author: Ramy Hanna