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Exterior Renderings in 3ds Max

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Placing Trees

6m 8s

In this course, Ramy Hanna will show you the entire process of taking an exterior building model through all the important steps required to create a convincing photo-real rendering.

First, you will learn how to model the surrounding site and hardscape. Then, you will learn how to add textures and lighting to the building. Finally, you will learn how to embellish the site with landscape and entourage.

When you are done with this course, you'll know how to model a site in 3ds Max as well as set-dress an exterior scene with landscape and trees. There are 2 parts to this course:

Part 1- Exterior Renderings in 3ds Max: You will learn how to take an exterior building model through all the important steps required to create a convincing photo-real rendering.

Part 2- Photoshop for Architectural Renderings: You will learn how to significantly enhance the color and quality of any photograph, including architectural renderings.

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I've already proxied these trees, which makes it easier for the process, and you can see I have a tree right here, it's a proxy, and sometimes it's helpful to look at a site plan just like this and see exactly where you want to place those trees, so this one, we're going to place here, and put one here, and we have lots of trees that we're going to put in the back here as well. We have some more that we're going to put here. Right now, I'm just placing key trees that'll look good for the camera angle, so you can see, we're placing these right where they need to be.

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From the course:
Exterior Renderings in 3ds Max

Level 1

Duration: 4h 3m

Author: Ramy Hanna