In this course, Ramy Hanna will show you the entire process of taking an exterior building model through all the important steps required to create a convincing photo-real rendering.
First, you will learn how to model the surrounding site and hardscape. Then, you will learn how to add textures and lighting to the building. Finally, you will learn how to embellish the site with landscape and entourage.
When you are done with this course, you'll know how to model a site in 3ds Max as well as set-dress an exterior scene with landscape and trees. There are 2 parts to this course:
Part 1- Exterior Renderings in 3ds Max: You will learn how to take an exterior building model through all the important steps required to create a convincing photo-real rendering.
Part 2- Photoshop for Architectural Renderings: You will learn how to significantly enhance the color and quality of any photograph, including architectural renderings.
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We're not so much concerned about bringing the texture maps from SketchUp as much as the materials as a place holder. If you look, I can show you very quickly how we can texture a model in SketchUp. I'm going to create a box, and the easiest way to do that is the Rectangle tool.
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From the course:
Exterior Renderings in 3ds Max
Duration: 4h 3m
Author: Ramy Hanna