In this course, David Tracy will show you how to use Unity as an interactive architectural visualization tool.
First you will learn interfacing with Unity and how to import and export your project within Rhino and SketchUp. Then, you will learn how to use shaders, materials, textures, and lighting for your project. Finally, you will learn how to create scripts to enable you to interact with your scene.
When you are done with this course, you'll know how to navigate Unity to start building your own interactive walkthroughs and visualizations.
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Then, what we're going to do, is we're gonna tell the emissive texture to play. And then the last thing we're gonna do is we're going to change the emissive texture's wrap mode back to repeat. This is a little funny, but this is an old bug that affected the repeat wrap mode of textures.
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From the course:
Unity for Interactive Architectural Visualization
Duration: 3h 3m
Author: David Tracy