You have reached one of our paid video tutorials for the course:

Unity for Interactive Architectural Visualization

You can either log in to view it or learn more about our memberships.

Generating Normal Maps in Photoshop

4m 41s

In this course, David Tracy will show you how to use Unity as an interactive architectural visualization tool.

First you will learn interfacing with Unity and how to import and export your project within Rhino and SketchUp. Then, you will learn how to use shaders, materials, textures, and lighting for your project. Finally, you will learn how to create scripts to enable you to interact with your scene.

When you are done with this course, you'll know how to navigate Unity to start building your own interactive walkthroughs and visualizations.

Transcript summarylog in to access this content in full.

So if we bump up the normal map, we're gonna get just a little bit of richness to that texture. And we can always go and, remember, adjust our textures here, so we can get that a little more, let's do this, 0.75, let's do this. Something like that, that's pretty close.

Log in to access files

From the course:
Unity for Interactive Architectural Visualization

Level 1

Duration: 3h 3m

Author: David Tracy