In this course, Ramy Hanna will show you the entire process of taking an exterior building model through all the important steps required to create a convincing photo-real rendering.
First, you will learn how to model the surrounding site and hardscape. Then, you will learn how to add textures and lighting to the building. Finally, you will learn how to embellish the site with landscape and entourage.
When you are done with this course, you'll know how to model a site in 3ds Max as well as set-dress an exterior scene with landscape and trees. There are 2 parts to this course:
Part 1- Exterior Renderings in 3ds Max: You will learn how to take an exterior building model through all the important steps required to create a convincing photo-real rendering.
Part 2- Photoshop for Architectural Renderings: You will learn how to significantly enhance the color and quality of any photograph, including architectural renderings.
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If I add a modifier to it, go to modifier tab and click here, we can actually create an extrude modifier. Another option if you don't wanna look for it is this really nice tool in Max where you hit X on your keyboard and it'll search for any action in 3ds Max, which is really cool. If you know what they are, you can start typing them in and I can start typing extrude.
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From the course:
Exterior Renderings in 3ds Max
Duration: 4h 3m
Author: Ramy Hanna