Conclusion to Exterior Renderings in 3ds Max

50s

In this course, Ramy Hanna will show you the entire process of taking an exterior building model through all the important steps required to create a convincing photo-real rendering.

First, you will learn how to model the surrounding site and hardscape. Then, you will learn how to add textures and lighting to the building. Finally, you will learn how to embellish the site with landscape and entourage.

When you are done with this course, you'll know how to model a site in 3ds Max as well as set-dress an exterior scene with landscape and trees. There are 2 parts to this course:

Part 1- Exterior Renderings in 3ds Max: You will learn how to take an exterior building model through all the important steps required to create a convincing photo-real rendering.

Part 2- Photoshop for Architectural Renderings: You will learn how to significantly enhance the color and quality of any photograph, including architectural renderings.

This concludes our exterior renderings in 3ds Max. We learned about importing and detailing your buildings in 3ds Max, modeling the hard scape and surrounding side as well as dressing up the scene with plants and trees. Now it's important to know this stuff because understanding the key steps can save hours down the road if the design changes or something has to be adjusted later. So now you know how to model roads, curves, and sidewalks, texture a building with realistic building materials, light a building to sell the architecture, and dress the scene with plants, trees, and render all the elements needed for post processing.

Don't forget that you can always come back to this course if you need a refresher. So thanks for watching and remember to check out the other courses that we're always updating on blackspectacles.com.

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From the course:
Exterior Renderings in 3ds Max

Level 1

Duration: 4h 3m

Author: Ramy Hanna