In this course, Ramy Hanna will show you the entire process of taking an exterior building model through all the important steps required to create a convincing photo-real rendering.
First, you will learn how to model the surrounding site and hardscape. Then, you will learn how to add textures and lighting to the building. Finally, you will learn how to embellish the site with landscape and entourage.
When you are done with this course, you'll know how to model a site in 3ds Max as well as set-dress an exterior scene with landscape and trees. There are 2 parts to this course:
Part 1- Exterior Renderings in 3ds Max: You will learn how to take an exterior building model through all the important steps required to create a convincing photo-real rendering.
Part 2- Photoshop for Architectural Renderings: You will learn how to significantly enhance the color and quality of any photograph, including architectural renderings.
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And while I have that object selected, I'm going to call it light plane, and right click, go to Object Properties, and we're gonna make it invisible to the camera, and invisible to reflections, refractions, and it's going to catch shadows but not receive shadows. And that way, with these three unchecked, it will generate light but you won't be able to see any object and we'll set the intensity here to something like 30. It's looking a little green so I'm going to add a color correction map inside of it.
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From the course:
Exterior Renderings in 3ds Max
Duration: 4h 3m
Author: Ramy Hanna