In this course Scott will demonstrate how to use the tools in SketchUp to create, modify, and export both the interior and exterior of a model house.
First you will learn how to work with toolbars, shortcuts, objects, groups, components, and guides in the SketchUp interface.
Then, you will learn how to bring in a reference image and use that image as a guide to create walls, mullions, beams and floors to the model. Then you will learn how to add topography, furniture, plumbing, millwork, and pre-made assets to help detail your model.
Finally you will learn how to set up your model for export from Sketchup for 2d views or into another program, such as 3ds Max. You will also learn some of the more advanced features of Sketchup, such as the follow me tool, the array and rotate tools, and other advanced sandbox tool features.
When you are done with this course you will know how to create a model from a reference image, how to manipulate that model to create professional looking views quickly, and how to utilize some of the advanced tools of SketchUp to create complex shapes and objects.
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